Making Components
Brushes and Fills
You can make your own brushes and fills using a paint program, such as Adobe
Photoshop. You will need the Vusic ArtConverter to convert the art into a format
that Vusic can read. The Vusic ArtConverter can be found the the same folder
as the Vusic program as well as an ArtConverter Guide. Online ArtConverter instructions
can be found here.
Movements
Currently, there is no plan to allow users to develop their own movements.
However, we will happily take suggestions and create new movements for you.
Let us know if a movement development kit would be of interest to you.
Gradients
Currently, there is no plan to develop an application that allows users to
create their own gradients. However, we will happily take suggestions and create
new gradients for you. Let us know if a gradient maker program would be of interest
to you or if you would be interested in developing one.
If you want to make your own gradient file, the structure is quite simple.
The gradient file name must be 15 characters or less (no spaces) followed by
a ".gra" extension. The beginning of the file, or the header, consists
of 5 bytes which must be the values 71, 3, 1, 90, 90. This is followed by 90
triplets which describe the brush gradient. Each triplet consists of 3 bytes
which describe the red, green, and blue values respectively. Following that
are 90 triplets which describe the fill gradient. Normally, the fill gradient
is identical to the brush gradient.
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