Making Components


Brushes and Fills


You can make your own brushes and fills using a paint program, such as Adobe Photoshop. You will need the Vusic ArtConverter to convert the art into a format that Vusic can read. The Vusic ArtConverter can be found the the same folder as the Vusic program as well as an ArtConverter Guide. Online ArtConverter instructions can be found here.


Movements

Currently, there is no plan to allow users to develop their own movements. However, we will happily take suggestions and create new movements for you. Let us know if a movement development kit would be of interest to you.


Gradients

Currently, there is no plan to develop an application that allows users to create their own gradients. However, we will happily take suggestions and create new gradients for you. Let us know if a gradient maker program would be of interest to you or if you would be interested in developing one.

If you want to make your own gradient file, the structure is quite simple. The gradient file name must be 15 characters or less (no spaces) followed by a ".gra" extension. The beginning of the file, or the header, consists of 5 bytes which must be the values 71, 3, 1, 90, 90. This is followed by 90 triplets which describe the brush gradient. Each triplet consists of 3 bytes which describe the red, green, and blue values respectively. Following that are 90 triplets which describe the fill gradient. Normally, the fill gradient is identical to the brush gradient.


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